Exhibition Introduction
Date: 2024-07-26 ~ 07-29
Organiser: China Publishing Association Game Publications Working Committee
Exhibition Area: 170020.00 square meters
Number of Exhibitors: 469
Number of Visitors: 344,489
Organising Period: 1 session per year
China Shanghai International Digital Interactive Entertainment Expo (ChinaJoy) is the most important component of the ChinaJoy brand, the most influential event in the global digital interactive entertainment field, and one of the world’s three largest game exhibitions. It showcases the latest achievements in the development of China’s pan-entertainment industry, showcases outstanding national brands, enhances the level of exchanges and cooperation between China and foreign countries, and provides a more professional, international and authoritative interactive exchange space for participating Chinese and foreign enterprises, media, professional audiences and players.
As the most influential annual event in the global pan-entertainment field, ChinaJoy’s booth area reached 170,000 square meters last year. Nearly a thousand domestic and foreign companies participated in the exhibition, and many well-known Fortune 500 companies participated in the exhibition, fully demonstrating the important position of ChinaJoy in the exchange and cooperation between the Chinese and foreign pan-entertainment industries.
The E4-Intel Theme Pavilion is particularly worth mentioning at this exhibition. This year, Intel and many heavyweight partners, including Dell, HP, Lenovo, and Asus, have held the Intel Extreme Masters, including the entire E4 exhibition hall. The booth area has also increased from 1,400 square meters last year to 12,000 square meters. Intel has created passion at this ChinaJoy. The “E4-Intel Theme Pavilion” has undoubtedly set off a milestone-like extreme entertainment storm.
ChinaJoy, the Shanghai International Digital Interactive Entertainment Exhibition, represents the new trend of China’s industrial and consumption upgrades. Focusing on the vane of pan-entertainment, as the most influential annual event in the global pan-entertainment field, the series of conferences convey new voices from the forefront of the Chinese and foreign industries. The organizer, Hanwei Xinheng Company, closely focuses on the development hotspots and latest trends of pan-entertainment this year, lays out the conference structure, and comprehensively builds the pan-entertainment conference series architecture of “3 conferences + series of summits” such as the China International Digital Entertainment Industry Conference (CDEC), China Entertainment Live Summit, World Mobile Game Summit (WMGC), Global E-sports Industry Summit, Future Intelligence + Conference (International Smart Entertainment Hardware Conference), and China Game Developers Conference (CGDC). It fully expresses the development trend of the pan-entertainment industry and the full ecological development of the annual hot areas.
The newly added China Entertainment Live Broadcasting Summit, Global E-sports Industry Summit, Future Intelligence + Conference and other contents fully demonstrate the mainstream new voice of pan-entertainment content keeping pace with the times and developing in a diversified and healthy manner. The ChinaJoy series of conferences, which are the annual vane of China’s pan-entertainment industry, have been highly concerned by the global industry for many years.
Scope of Exhibits
Video game products: amusement machines, simulators, VR equipment, remote control equipment, hitting game machines, simulated golf, simulated shooting systems, arcade machines, home game consoles and peripherals, online games, carnival lottery machines, basketball machines, interactive game machines, claw machines, gift machines, sticker cameras, various entertainment machines, educational and entertainment facilities and equipment, PC games, TV games, mobile games and related technical equipment, etc.
Video game accessories: various coin acceptors, color plates, game console displays, monitors, converters, touch screens, buttons, power supplies, game tokens, etc.
Children’s amusement equipment: children’s amusement equipment, children’s park franchise and brand authorization, children’s career experience park, indoor brand parent-child park, brand children’s park, franchise brand early childhood education consulting agency, children’s development training project, children’s professional skills training chain agency, animation authorized products, authorized toys, dolls, light and shadow books, interactive puzzle games and equipment, etc.; children’s park equipment, inflatable toys, kindergarten activity facilities, kindergarten toys
Park and amusement park facilities: roller coasters, scooters, Ferris wheels, carousels, bumper cars, go-karts, Ferris cars, tour buses, sightseeing ropeways, amusement robots, rafting equipment, water slides, water walking balls, bumper boats, fog screen and fog curtain facilities, photoelectric combined amusement equipment, lasers, lighting, pyrotechnics, stunts, dynamic movies, 3D, 4D movies, water curtain movie equipment, vending machines, amusement park management software, ticketing systems, kiosks, children’s playgrounds, combination amusement toys, inflatable models, etc.
Industry-related products: game-related media, publications, game machine lottery, game software development, game talent training institutions, etc.
Pavilion Information
Venue: Shanghai New International Expo Centre
Venue Area: 300,000 square meters
Venue Address: No. 2345, Longyang Road, Pudong New District, Shanghai, China